Halloween is here and we celebrate by presenting a 3D film called The Cutting…
Happy Halloween!
Here’s a short film tip about how sound effects can be added to make your movies creepy.
Final film tomorrow.
We are prouud to present a filmaking tip on how to make a Ghost Hunting show using two people, one house, and one cheap camera.
More tomorrow.
This spine tingling ‘how to’ video shows you how to achieve the spooky Ghost in the Mirror effect.
More spooky How to films coming your way in the Blunt Productions Countdown to [...]
Learn how to create wounds and bite makes with a piece of face putty and some home made blood. Great for zombie films…
The countdown continues tomorrow…
Hell(o) there, it’s time for another Halloween goody. Today we bring you Mick Roads Demon Hunter: The Passenger. When Ilford Cabbie Mick Roads gets a call to pick up a passenger, horror is never far away. This time it’s a zombie…
Check out yesterdays post on how we made [...]
Yes we kick off our countdown with a whole new segment on doing zombie make-up…
After last years zombie make up (below) we thought we ought to show people how to create an ungreen zombie.
Come back tomorrow as our countdown to Halloween [...]
Yes it’s Blunt Productions countdown to Halloween! Starting this Sunday we will be presenting a scary Blunt movie (or tip) to bridge the gap between now and the spookiest day of the year (unless of course you find Christmas spooky).
Keep your eyes out (literally) from Sunday [...]
We forgot to post this classic Blunt Film where we show how with the addition of horror sound effects you can make an otherwise normal scene utterly creepy…
[youtube=http://www.youtube.com/watch?v=_bHsKgas4A8&hl=en&fs=1&]
To be precise, Heinz’s Halloween Horror. What starts as a simple game with a few plastic dinosaurs quickly degenerates into multiple murder and extra-dimensional confusion- and where does Tarantino fit into all of this?
Heinz’s Halloween Horror just showed at London’s Exploding Cinema to a rapturous crowd and heralds a chapter in the life [...]